The history of augmented reality

The origin of the AR technology dating back to the Morton Heilig invented in five of the 20th century, 60 s Sensorama Stimulator.He was a filmmaker and inventor.He used his years of experience in film designed the call Sensorama Stimulator of machines.[3] the SensoramaStimulator USES images, sounds, smells and vibrations to give people a sense of what it's like to ride a motorcycle through the streets of brooklyn, New York.The invention was very advanced at the time.Taking this as an opportunity, AR has also expanded its history.


Due to its disruptive and revolutionary nature, AR technology has gained a lot of attention.As early as the 1990s, 3D games were launched, but due to the high price of AR technology, its own delay, limited computing power and other defects, these AR game products ended up in failure, and the first AR boom subsided.Then in 2014, after Facebook bought Oculus for $2 billion, similar AR fever hit again.In 2015 and 2016, a total of 225 venture investments were made in the field of AR, with the investment amount reaching 3.5 billion us dollars. The original fields were expanded to many new fields, such as urban planning, virtual simulation teaching, surgical diagnosis and treatment, and cultural heritage protection.Nowadays, immersive technologies such as AR and VR are developing rapidly, to some extent changing the way consumers, enterprises and the digital world interact.Users expect to move from 2D to more immersive 3D, and get new experiences from 3D, including business, experience store, robot, virtual assistant, area planning, monitoring, etc. People upgrade from only using language functions to all-round experience including vision.In this development process, AR will surpass VR and better meet the needs of users